Federico Scarbini

Federico Scarbini

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First Name * Federico
Last Name * Scarbini
Username * loden
Country * United Kingdom
Nationality Italian
Languages EnglishItalianJapanese


Preferred Tools High Poly modeling.High Poly sculpting and detailing for both Normal Map based engine or Displacement Map Extraction.Low Poly modeling.UV Mapping.Texturing and Texture Baking.


Website federicoscarbini.com


I’m a self-taught 3D modeler living in Italy. In the past years I’ve always been trying to push my skills studying anatomy, drawing, modeling and focusing on the organic forms and the expressions of the human body. As a complementary task in my sculpting works I mainly model from original concept, this way I have the opportunity to establish a deeper understanding of the logic behind a character both conceptual and anatomical.

I'm currently looking for a full time position as character artist for games or cinematics, please drop me a mail for any info or for updated portfolio and CV. Thanks!


EXOTIQUE is the leading book title devoted to showcasing
the finest digital characters from artists worldwide. EXOTIQUE presents 228 examples
of exceptional character artwork by 113 artists from 37 countries presented
over 192 pages of the highest quality production. In addition to exhilarating
character artwork, EXOTIQUE features the profiles of eight prominent character
artists working within the digital arts community. Exotique
d'artiste: Character Modeling is a definitive 3D character tutorial book
showcasing the astonishing work and technical skills of master artists Pascal Blanché,
Francisco A. Cortina and Steven Stahlberg. Each artist demonstrates their character
modeling techniques through a series of tutorials taking different models from
concept-to-creation over more than 80 pages of instruction. d'artiste CHARACTER MODELING
This is art that catches our Editor's eye.
To earn it, make great work, and start networking to get your work seen. Editor's Choice 12